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<?xml version="1.0" encoding="UTF-8"?>
<component>
<id>io.github.feralinteractive.gamemode</id>
<name>gamemode</name>
<summary>daemon that allows games to request a set of optimizations be temporarily applied</summary>
<developer_name>Feral Interactive</developer_name>
<!-- <icon type="stock">io.github.feralinteractive.gamemode</icon> -->
<metadata_license>FSFAP</metadata_license>
<project_license>BSD-3-Clause</project_license>
<description>
<p>
GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS and/or a game process.
</p>
<p>
It was designed primarily as a stop-gap solution to problems with the Intel and AMD CPU powersave or ondemand governors, but is now host to a range of optimisation features and configurations.
</p>
<p>Currently GameMode includes support for optimisations including:</p>
<ul>
<li>CPU governor</li>
<li>I/O priority</li>
<li>Process niceness</li>
<li>Kernel scheduler (SCHED_ISO)</li>
<li>Screensaver inhibiting</li>
<li>GPU performance mode (NVIDIA and AMD)</li>
<li>GPU overclocking (NVIDIA)</li>
<li>Custom scripts</li>
</ul>
</description>
<content_rating type="oars-1.1" />
<categories>
<category>Utility</category>
<category>Game</category>
</categories>
<url type="homepage">https://feralinteractive.github.io/gamemode</url>
</component>